Monday, January 4, 2021
Episode 96
Welcome to The Board Game Workshop
Join the Discord channel here
https://discord.gg/TUE3Ggf
Laura Hoffman
contact@gameontabletop.com
www.gameontabletop.com
https://www.facebook.com/GameOnTT
https://www.instagram.com/gameontabletop/
https://twitter.com/gameontabletop
https://www.youtube.com/channel/UCVRnd1-ON7iL0OhA7gSi42g
Dustin Dowdle
facebook.com/groups/366252363962221/
Chris Anderson
twitter.com/BlueCubeBGs
https://discord.gg/TUE3Ggf
Patreon Supporters
Inventors
Chris Turner
Brad Bachelor
Rosco Schock
Vas Kottas
Tinkerers
Benjamin Begeal
Grävling
Rob Greanias
Jeff Johnston
Jeff Black
Mark Drejza
Music
“Bit Shift” Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 3.0 License
http://creativecommons.org/licenses/by/3.0/
Contact the Show
chris@theboardgameworkshop.com
theboardgameworkshop.com
https://discord.gg/TUE3Ggf
https://twitter.com/TheBGWorkshop
https://www.facebook.com/TheBoardGameWorkshop/
https://www.facebook.com/groups/674541729600828/
https://www.patreon.com/TheBoardGameWorkshop
Thanks again for having us!
Here are some quick timestamps to listen to certain specific parts of the podcast:
0:32 Introducing Laura and Game On
1:27 Game On’s unique features
2:10 A Pledge Manager included
2:28 Atomization and how and why Game On does it
2:40 A dedicated support
3:20 Unlocking stretch goals automatically
4:15 Game On’s history, Black Book Editions, crowdfunding build to fit their needs and the needs for our industry
6:10 Weight and location based shipping
7:45 Reaching out and help creators
8:55 Why choose Game On over other platforms. Why do experienced publishers (from other platforms) choose to work with us
10:40 The Digital Loot (digital library)
11:40 The Tabletop Marketplace
13:32 Discussion on competitors
15:30 Discussion on big publishers and how to connect with the industry and relationships
17:39 Gaming background
20:30 Curious on what the community thinks
21:30 Where they can find us