Cry Wolf
Video: https://www.youtube.com/watch?v=nqFChyCHlxQ
Player Count: 3-9
Play Time: 10 Minutes
Recommended Ages: 8+
Components: 18 cards, pen and paper
Mechanic: Bluffing & Social Deduction
Description: You’re a bored shepherd desperate for attention or you’re a shepherd being attacked by a wolf. Who’s to say? Either way you must convince the villagers to come to your aid. Every player is given a villager card and a secret card that is either a sheep or the one wolf. Each player must convince the other players to send their villager to help them.
Feedback
Creativity of Theme
I like this theme.
Creativity of Mechanisms
It’s Wildcats, without the restrictions on lying or telling the truth.
Mesh of Theme/Mechanism
The theme and mechanisms are a good match, but I don’t like the gameplay.
Clarity of Rules
Rules are clear.
Use of Form Factor
Nothing special here. You could almost do it with fewer cards.
Perceived Player Engagement
This probably depends on the group, but there’s no information to base your decision on.
Match with Button Shy Brand
The theme is fine, but I don’t feel the gameplay isn’t up to Button Shy standards
WOW Factor
No relevant comments
Concerns
No relevant comments
Additional Comments
Deduction that’s not even compelling